Deadline
Demoparty
Berlin

29.09. - 01.10.2017

A non-commercial computer arts and multimedia festival held annually - this year for the fourth time.

Expect a wide variety of creative competitions, groovy live-acts, mindblowing seminars, retro-gaming and much more yet to be announced!

Come and join us for a weekend full of fun, and meeting of old and new friends!

Get your ticket now!

location

ORWOhaus
Frank-Zappa-Straße 19
12681 Berlin

This time the party will happen again in the hall in the basement of the ORWOhaus, which is now finally freshly renovated and features:

Google Map of Frank-Zappa-Straße 19, 12681 BerlinTap for Google Directions

impressions

SHOW ME WHAT YOU GOT! I WANT TO SEE WHAT YOU GOT!

Come to the ORWOhaus to party with us
Be greeted by the friendly Info-Desk
Watch the competitions in the main hall
Enjoy our great Live-Acts
Relax in the meadows or camp outside
Dance your ass off to our DJ-Sets
Tell or hear great stories at the bonfire
Meet friends and have a great time. Cheers!
Take part and win the competition!
Relax outside
Show us your joystick-skills!
Party to 8-bit-sounds!
Take a break at the terrace.

timetable

all
event
deadline
seminar
compo

Fri 29.09

  • 14:00
    Doors Open
  • 16:00
    TBA Retro Gaming Tournament, Training begins
  • 18:00
    Demoshow - Newschool Demos
  • 20:00
    Opening Ceremony
  • 20:30
    The Party 1997 - The lost Video Tape
  • 21:00
    TBA Retro Gaming Tournament - Finals
  • 22:00
    Live-Act: Sleep Lab
  • 23:00
    Live-Act: Leśnik / Altair
  • 24:00
    Live-Act: Skomp

Sat 30.09

Sun 01.10

  • 09:00
    Voting Deadline
  • 10:00
    Breakfast starts
  • 13:00
    Prizegiving Ceremony
  • 14:00
    End of Party / Chillout at the bar

register

Let your friends know you'll attend. So far humans already did!

Ticket information

Regular Ticket €35

including breakfast / sleeping

The regular ticket is for all who like to visit and enjoy the party in its entirety. It comes with the following features:

Supporter Tickets €70 – €500

including T-Shirt + breakfast/sleeping

The supporter ticket provides a considerable boost to what we can spend on party features. This will help us get better equipment, food, networking and other expenses and improve everyone’s party experience greatly. In addition to all of the standard ticket features above, as a supporter-ticket holder you will:

Day Ticket Friday 15€ / Saturday 20€

without breakfast/sleeping

It's only possible for you to come on one day? Then you can buy a day ticket on the spot.

Discounted Ticket €20

The discounted Ticket holds the same features as the regular Ticket.
It’s given out on mutual trust basis to the following people:

Get your ticket

Option 1 - Buy it at the door

All tickets can be bought at the door, so far we always had enough space for everybody who showed up. Due to paypal fees, day-tickets can be only bought at the door.

Option 2 - Get it now! (recommended)

The pre-sale has started! Buying your ticket beforehand will help us being more fluid beforehand (since the festival is non-profit) and better plan ahead how many people will show up, how many T-Shirts have to be bought and so on. If you buy a ticket, but can't come, we will of course will refund you.

Pay via Paypal Checkout

Please use the form to get your ticket. You will get an email-confirmation including your ticket code and we will put you on the guestlist.

(Shirt included for supporters)

Pay via Bank Transfer

You can also pay via Bank Transfer to:
Philipp Eckert
IBAN: DE 1350 0105 1754 1053 2891 (INGDiBa)

This will save us some paypal fees. Please write an email to me@philipp-eckert.de with your contact data and we will send you an email-confirmation including your ticket code and put you on the guestlist.
You can also use me@philipp-eckert.de for Paypal Friends&Family payment if you are friends with v3nom, which will also save us some paypal-fees.

seminars

KeyJ

All the Small Things: Tricks & Techniques used in Intros

Sat 30.09

14:30

Everybody knows and loves tiny intros from 1k to 64k, but how do these things actually work? Even the most basic "Hello World" program is already larger than 4k, so how can we possibly fit graphics and music in less space than that?

This talk describes some common tricks that are used under the hood in size-constrained productions, from high-level concepts like procedural generation and compression down to the unholy things that are done to the EXE file header. It starts with very basic stuff that is easily understandable for coders and non-coders alike, and gradually become more and more technical.

insane

insaneCPU: a stepping stone to emulating the SuperCPU on real Hardware

Sat 30.09

17:00

Have you ever wanted to play Metal Dust on your C64 without the 65816 SuperCPU?
Or have you ever wanted to replace the 6510/8500 in your C64 with an ARM11?
No? Then this seminar isn't for you - for everybody else insane/altair^rabenauge^tscc is showing his current progress in creating a SuperCPU compatible accelerator able to run Metal Dust and ARM-based C64 code.

Charlie

ABI-Tour: Motorola 68k compiler development stories

Sat 30.09

17:30

Charlie / BX ^ InQ ^ SGR will take a deep dive with you in the world of cross-platform Amiga/Atari demo development with lots of hands-on examples.

Competitions

General Rules

Remote Entries

You can’t make it to the party, but would like to participate?
We accept remote entries for all compos!
Please send your remote entries to contact@demoparty.berlin.
The deadline for remote entry submission is 30th Sept. 2017, 13:00 (CET)
Please note: For remote entries we will try to send you the prize or bring it to another demoparty, eg. Revision. This usually works out well, but no guarantee.

Livestream

We will try our best to have a livestream available again – in previous years we always managed to have a reliable stream, thanks to our friends at Viprinet! <3

Executable Competitions

PC Demo

We have a Windows compomachine with the following specs (not final yet):

  • CPU: Core i7
  • RAM: 16GB RAM
  • Graphics: NVIDIA Titan Black w/ 6GB RAM
  • OS: Win8.1 64bit with then latest DirectX and stable NVidia drivers.
Kindly provided by Tastatur und Maus e.V. Thanks! <3

  • If you plan to release a MaxOS X or Linux production please contact us before the party so that we can make sure we have the right OS ready for you.
  • Maximum total size on disk after unpacking 512 MiB
  • Maximum running time is 10 minutes.

PC 64K Intro

  • Maximum file size of intro executable is 64 KB (65.536 bytes). All other files in the archive of the intro will be deleted before showing the entry in the competition.
  • Maximum running time is 10 minutes.

PC 4K Intro

  • Maximum file size of intro executable is 4 KB (4.096 bytes). All other files in the archive of the intro will be deleted before showing the entry in the competition.
  • Maximum running time is 10 minutes.

Javascript Compo

  • Intros and Demos of all filesizes allowed.
  • Size of the entry will be displayed on the beam-slide.
  • Entries will be shown on the newest version of Chrome, Firefox or Edge Browser, please specify which one is preferred.
  • Maximum running time is 10 minutes.

Oldschool Platforms

  • We can provide a C64 (new or old SID + 1541 (II) or Chameleon or 1541U2), Atari Falcon 060, Plus4 (with 1551 or 1541), or Amiga.
  • Your entry needs to be provided on disks or as an image file.
  • Every other oldschool platform with 8 and 16 bit is allowed as well – but please bring your own hardware then.
  • Please inform us as soon as you know what hardware you need.
  • If another system is needed, ask us as soon as possible and we will of course try to get the preferred hardware or inform you if we cannot provide it.
  • Maximum running time is 10 minutes.
  • If possible, please also hand in a video of your entry.
  • Please contact us in advance in case of unconventional video signals.

Other Competitions

Video & Animation

  • Maximum running time is 10 minutes

Wild

  • Anything possible (It can be run on any other platform, which is not listed in other competitions)
  • No size limit
  • Maximum running time is 10 minutes
  • Either bring the platform and we will try to hook it up, or include a digital video of your entry, or perform it on the stage!

Graphic Competitions

  • Up to two entries per artist and graphics competition allowed.
  • We recommend that you also provide a list of the tools you have used to create your entry
  • Please make sure that your entry is free of third-party rights!

Freestyle Graphics

  • You can use every tool you wish (pixel/render/scan & retouch), just be creative.
  • The entry should be delivered in .png/.bmp/.tga format (lossless)
  • Maximum resolution/bit depth: 1920×1080 / 24 bit
  • You must include working stages of your entry.
  • Note: This is a graphics compo, not a photo compo (we will not accept pure photos)

Oldschool (Executable) Graphics

  • Entry must be in a native graphics format for an oldskool platform.
  • Entries for platforms without a standardized image format (Atari XL, C64, …) must be handed in as executable. Otherwise, a picture in a standard image format (e.g. IFF on Amiga) is accepted.
  • Animations are not allowed (except for scrolling)

ASCII/ANSI/PETSCII

  • ASCII and ANSI: Maximum width is 80 characters, no maximum height/lines.
  • PETSCII: Maximum width is 40 characters, maximum height is 25 characters.
  • No XBIN, custom pallets or Ansimations.
  • Please declared whether your ASCII should be displayed as PC or Amiga ASCII
  • PC ASCII is shown using 80×25 VGA mode in the compo
  • Amiga ASCII will be shown using AcidView’s built-in topaz font in the compo.
  • If you’re unsure whether your entry will be displayed correctly, provide a PNG as a fallback along with the original file (optional)
  • Please provide a thumbnail for the voting system (optional)
  • If there are enough entries, we might split the compo into PC ASCII/ANSI, Amiga ASCII and PETSCII.

Themed Photo

  • The theme this year is "90s", yes - as easy as that! Go get creative!
  • It has to be the competitor who took the picture
  • Retouching and collages are allowed
  • If it’s not a pure Photo: Do not forget your working stages (without them your entry will be disqualified)
  • Please do ensure your entry includes the original, unmodified picture(s)

Music Competitions

  • Up to two entries per artist and music competition allowed.
  • The composer of any music released or used in any competition must not be registered at any copyright society. This includes – but is not limited to – all members of BIEM (take a look at their website for more information). Notably GEMA is a member of BIEM.

Streaming Music

  • Entry must be in MP3, OGG, OPUS or FLAC format.
  • Maximum playing time is 4 minutes. If your entry is longer it will be faded out between 4:00 and 4:10
  • Do not use any copyrighted material in your track.
  • Entries will be played back using the latest XMPlay.

Tracked Music

  • Entry must be in on of the following formats: XM, MOD, IT, S3M.
  • Entries will be played back using the latest XMPlay.
  • Maximum playing time is 4 minutes. If your entry is longer it will be faded out between 4:00 and 4:10.
  • Please specify if you want any specific playback settings in XMPlay
  • The number of channels used will be mentioned on the bigscreen during the competition.
  • Size Limit : 2 MB

SID Music

  • please specify if old or new SID
  • Size Limit : 2 MB
  • Maximum playing time is 4 minutes. If your entry is longer it will be faded out between 4:00 and 4:10.